There comes a time in every project when an idea transitions from conceptual to actual. In website and app design that time generally comes during the prototyping process. Prototyping can be done in a range of fidelities, or levels of detail, from low to high. Low-fidelity prototypes can be a great tool for quickly iterating design ideas and starting usability testing early in your design process, but the type of experience they offer is quite removed from a product’s endgame. High-fidelity prototyping is when things start to feel and look real.
Good, usable design comes from an iterative process in which you create and revise designs in repetitive cycles, coming closer to the desired result with each cycle. One of the best ways to learn how a design needs to be revised is usability testing. Many development process eliminate this important step or leave until the final product is built for a number of reasons. Learn how I used the Prototyping on Paper app and Zoom to push forward with usability testing of paper prototypes for an app I'm designing despite the social distancing restrictions of COVID-19.
Sometimes when designing technology, you have to forgo technology and get back to basics with good ole pen and paper. With so much tech around us every day it’s pretty easy to just jump straight to software to start designing when the most helpful tools are actually the ones already sitting in our desk drawers. If you’re designing a website, app, or other tech product one of the best tool to use to start deciding what it will look like and how users will interact with is a paper prototype.